Thursday, August 25, 2016

Silver Tower Denizens Rebased

Quick post as I've painted up some bases and rebased my previous Silver Tower figures. I think the new bases work pretty well with the room tiles. I have two different tiles in the pictures.

I've also finished off some horrors and my wife has a couple of figures almost done as well. Just need to seal them and I should be able to show some pictures off.

Tuesday, August 23, 2016

Roads No Longer Taken

No, I'm not going to wax philosphical about changing lives and such. Instead this is about an experiment to make a flexible road for my alien world terrain. To fit in with the Big Stone Heads I wanted the road to look like ancient stone pavers that have been partially reclaimed by nature.

They won't break line of site or anything useful in a game of 40k but they help tell a story with the terrain setup and those really are my favorite type of pieces.

The basic plan is the same as all the rest of my flexible pieces with the addition of some stone slabs made out of pink foam. I wanted them to look weathered so they were sanded down then given a coat of wood putty. These were glued directly to the mesh base.

The roads are on the bottom right. The others are rough ground pieces that I worked on at the same time. 

The rest of the build was the usual except I've tried out some new material for longer grass. Going into the project I knew I didn't want to use my standard static grass or typical trees. I wanted to have a more alien looking flora. I have a plan for the trees which hopefully I'm finally getting close to starting but I was at a loss for grasses to match. Then while browsing through my flytying materials ( often raided for modelling) I found some crystal dubbing. I later bought several shades that I thought would work together and mixed up some grasses.

While its made of a similar material as normal static grass it's a bit shinier and sparklier. It's also a bit longer and more curled so I had to cut it up into shorter lengths. I'm not entirely convinced with the effect but I think it might look better once I have more pieces complete.

Friday, August 19, 2016

Silver Tower Doomseeker

I finished up the Dwarf from the Silver Tower set. I've always had a fondness for GW dwarf miniatures but never really collected an army of them. I like this new take on the slayers with gold runes hammered into their flesh and even bigger  hair! They kind of remind me of even more over the top Hawkmen from the Flash Gordon movie. Not sure even Brian Blessed could of pulled off this look though.

I also picked up the new Shattered Dominion bases this past weekend. The first thing I noticed is that they are really thick. Not only are they thicker than a normal plastic base but they're nearly solid plastic making for a pretty hefty base. I painted mine up in a gold and blue-green scheme to try to match the most common floor tiles in the game.

While down at my local game store the wife and I also joined in on a Age of Sigmar event game. She joined the forces of chaos trying to sail their ragtag navy to attack a city, while I was part of the Stormcast team trying to stop them.

We both had fun and I won the raffle for the new General's Handbook which lays out some point values for models and different campaign rules. We've been talking about picking up some models that could be used in both AoS and for Silver Tower as well. So you might be seeing more dwarves in the future.

Monday, August 8, 2016

Silver Tower Cultists

My wife and I are trying to get our set of Warhammer Quest painted up. My next step was half of the cultists. I tried painting them up with pale muted skin fading out into their mutated bird like feet. I went with both pink and blue feet both because that's the colors of Tzeentch Horrors and also since it matches Red and  Blue footed Boobies. The feet were done by applying washes over the fleshtone. I think the pink came out a little better than the blue overall.

I still left their bases blank but I've noticed that GW put out a set of Age of Sigmar bases that look baroque enough they should fit in with the Silver Tower rooms. I'll try to pick up a set and rebase everyone.

Worshipping Dark Gods must be a full body workout! Check out that muscle tone. 
We're starting to make some progress but there's still a way to go before we have enough done to play.  I'm probably going to try to get the dwarf done next to keep with the muscley guys theme.

Sunday, July 17, 2016

Tau Firewarrior and Pal

In the background of my other projects for the past couple of months I've been trying to work out a paint scheme for the new additions to my Tau force. This hasn't exactly gone smoothly but I finally figured out something that I like.

I painted up my original Tau force when they first came out back in 2001 ( I think, I tried to look it up online) I actually painted the entire army in about a month and a half to meet a deadline of playing a local Rogue Trader Tournament. The downside is that I completely burned myself out on painting them and never painted another Tau figure. Till now.

My concept for my new additions is that they would be a unit of specialized recon/assault unit tasked with tracking local Tyranid splinter forces. My original army would fill the role of the hapless local planetary defense forces explaining why they have some out of date equipment in their ranks ( the first release models some of which have now been updated by GW).

With that idea in mind I wanted to have a camo scheme but one that doesn't really look like a typical modern pattern. After some web browsing I picked out some ideas to try out.

The first was a German WW1 helmet pattern. I liked the heavy black lines between the different colors, not something you see anymore in modern camo schemes.

Image courtesy of the Imperial War Museum

I also wanted to go with a modern dazzle scheme that you sometimes see on warships and planes. Here I was strongly influenced by the figure made by Fichten Foo who's work is always just amazing. I highly recommend checking out his blog at this link.

This is Fichten Foo's K-H.O.L.E. Gunner. I really like the way he did the camo pattern.
So with those ideas in mind I tried a couple of different schemes. I didn't finish any of the figures off as I was just trying to get the camo to look right. There was also usually a couple of weeks between each figure as I pondered other approaches.
These were done left to right. The final pattern took parts of each.
In the end I was happy with my fourth attempt which I tried out on a drone first as I was running out of pre-assembled Firewarriors. The last firewarrior I assembled just for the project so he was armed with a pulse carbine to fit in with the close quarters role I planned for the detachment.

Next up for the Tau project: Stealth Suits.

Sunday, June 26, 2016

Journey to the Silver Tower

I finally got a chance to pick up my copy of Warhammer Quest Silver Tower last weekend and have started work putting together the figures. I decided yo start with the Questor as I had some ideas on how I wanted to paint him to avoid the golden statue look of the official paint job.

The first thing I noticed about the miniatures is how well they go together. These are probably the first of this new generation of plastics from GW that I've worked with and I'll be honest they really blew me away. All of the parts go together perfectly and layer over each other to hide seams and mold lines. They remind me more of a Japanese model kits than the clunky models that GW used to put out 10 years ago. The downside is that there is really only one way to easily assemble the models which is going to make the second half of the monsters a bit harder to make unique.

My plan on the Questor was to make him a literal white knight. So I went with a cool white for the armor and a warm white for the cloak. I kept to some gold to break it up a bit. I also wanted to give the impression that he's been out fighting evil for a while so I scuffed up the paint on the armor and gave him a bit of wear with some weathering powders.

I'm still undecided on how I want to do the bases. I want to have them all match so I decided to hold off on his till I figure it out. Making it more difficult is that rooms in the game are pretty random ( as befits a Tzeentch chaos tower) and I really haven't figured out a good choice that might blend in to all of them. I'm considering a tile or mosaic looking but I might just fall back on simple stone slabs too.

Next for Silver tower will be some of the cultists.

Saturday, June 11, 2016

More Stone Heads

Two more Big Giant Stone Heads for the collection. Both of these are modelled after later generation hybrids and represent nobles, viziers or something like that. Anyways they're a bit more human looking overall. I really wanted them to give them that beatific smiling Buddha face that a lot of Khmer statues have but I just couldn't get a smile to work with the genestealer look. Of course GW art was no help I don't think they have a single picture of a smiling Genestealer Hybrid. In the grim future there is only scowls and people shouting. I settled for more of a frowning face and maybe a kinda disappointed guy?

For the first one I took some inspiration from a video game I played recently ( Torchlight II -  I'm about 4 years behind on my gaming) which had a ruined temple with a stone face sticking up out of the ground. So after sculpting the face I cut the back off at an angle so it would look like it mysteriously sank into the earth.

The second head is a bit more massive as I wanted it be be free standing. I wanted to give it a design that mimicked both the cowl that the genestealer Magus always seem to wear and the border that surrounds a lot of the Khmer statues. The teardrop design was pressed in using a plastic straw that was creased into the right shape and then I went back over it to firm up the lines. The back got a lot more DAS clay added to it to round out the shape of the cowl.

The rest of the build went as normal adding the flexible base. For the paint job I took some inspiration from the red rock formations from our trip to Colorado. In particular a rock face in Waterton Canyon that had some great weathering and color to it.

I started painting them a dark brown then mixed in orange and green into it for more color. Then worked my way into the grays. When doing rocks I always stipple on the paint as it tends to give a more natural textured look. They ended up much grayer than the actual rocks back at the canyon but I like how they came out. With a much richer tone then my first stone head.

I have plans for at least 3 more heads but I might do even more as they are really fun to make.

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