Thursday, August 9, 2012

Phantom Firepower

I had a lot of fun in the first campaign games and with the new 40k, so I'm looking to expand my force. Next weekend starts the 1000 point level and while I have enough guys right now to reach that I want to add some variety and more long range punch.

Quickly put together from partially assembled guys I had lying around from an old project.
 First, I want to expand out a squad of basic chaos marines. I have three right now and my goal is to get three more done for this weekend so I can switch out a squad of the Wights. I'd like to add a heavy weapon to squad but the codex says you need a 10 man squad for that option. So a plasma gun is as good as it gets for them right now. 

He still needs all of his ghostly ectoplasm sculpted on.

Next I had an idea for making some themed Obliterators. I feel like I'm going to need some ranged firepower at the next point level and these guys should fit the bill nicely. Plus I always liked the concept of guys manifesting the right weapon for the job and it seems like a rather spectral ability so it fits my theme.

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